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384d4557f6
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typings for chat and round
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2017-09-02 16:13:52 +02:00 |
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fb54dc9b75
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use map for buildings
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2017-09-02 16:09:54 +02:00 |
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61f99b87cf
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use map for outerMap
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2017-09-02 16:04:05 +02:00 |
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6eebb18251
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use map for weapons
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2017-09-02 15:57:41 +02:00 |
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7a316ef97f
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use map for sendtables and baselinecache
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2017-09-02 15:50:25 +02:00 |
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d5173b4548
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use map for entity classes
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2017-09-02 15:42:38 +02:00 |
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60864c38dc
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use map for teams
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2017-09-02 15:38:08 +02:00 |
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32b3e41aa8
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use map for players
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2017-09-02 15:26:55 +02:00 |
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c41928c97a
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use map for users within match
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2017-09-02 15:23:11 +02:00 |
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8f0d372b13
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use Map instead of Object for gameEventList
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2017-09-02 15:23:00 +02:00 |
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df1aac6575
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stricter packet handler types
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2017-09-02 01:49:24 +02:00 |
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70bdf0257e
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simple parser for menu
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2017-09-01 23:15:51 +02:00 |
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344d76fb97
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simple parser for cmdKeyValues
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2017-09-01 22:46:00 +02:00 |
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936ba2263f
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encoder for gameEventList
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2017-09-01 22:37:47 +02:00 |
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a0f471cf9a
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switch to base parser for entity message
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2017-09-01 21:39:37 +02:00 |
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ca2083c64a
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add encoder for sendprops
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2017-09-01 19:49:40 +02:00 |
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44394b0320
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add encoder for bspDecal
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2017-08-16 23:28:50 +02:00 |
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9406937f08
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add encoder for parseSounds
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2017-08-16 22:33:31 +02:00 |
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f360011ef4
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add encoder for voiceData
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2017-08-16 22:02:50 +02:00 |
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7f2d702ab0
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add encoder for voiceInit
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2017-08-16 21:55:00 +02:00 |
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ae79b6a0d4
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encoder for updateStringTable
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2017-08-16 01:33:01 +02:00 |
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89b9c3b25c
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encoder for createStringTable
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2017-08-13 21:33:15 +02:00 |
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79cd277fed
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add encoders for variable length ints
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2017-08-12 23:09:37 +02:00 |
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a979cf6b83
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encoder for classInfo
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2017-08-12 16:17:54 +02:00 |
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3d0aee619e
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encode for setConVar
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2017-08-12 15:36:23 +02:00 |
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628f23b216
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tests refactoring
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2017-08-12 15:17:17 +02:00 |
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1e21b24763
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encoder for parser generator definitions
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2017-08-12 15:00:36 +02:00 |
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d3b893223b
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unit tests for parser generator
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2017-08-12 14:22:31 +02:00 |
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0f9d93b3b7
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better parsing of parserGenerator definitions
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2017-08-12 02:18:18 +02:00 |
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305937d8b0
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more preparation for encoders
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2017-08-12 02:05:19 +02:00 |
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69386f7d60
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some minor refactoring to prepare for re-encoding
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2017-08-12 01:52:56 +02:00 |
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52a36ed8c8
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code style and add tslint
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2017-07-30 22:45:58 +02:00 |
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52333f01e3
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type
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2017-03-17 22:53:14 +01:00 |
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cfd008eb2a
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dont crash on missing weapon
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2017-03-10 22:26:11 +01:00 |
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d3413636ce
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Merge pull request #4 from gpittarelli/possibly-null-fixes
Fix possibly-null type errors
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2017-03-10 19:31:18 +01:00 |
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George Pittarelli
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10650528f5
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Make null check more specific, not just falsy
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2017-03-10 10:28:38 -08:00 |
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George Pittarelli
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f43bf30f96
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Give ConsoleCmd a Packet type
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2017-03-09 22:42:10 -08:00 |
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George Pittarelli
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3a5b909419
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Fix possibly-null type errors
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2017-03-09 22:13:14 -08:00 |
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4af1c492dc
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use both stringtable message and createstringtable packet
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2017-03-09 17:51:26 +01:00 |
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498065a4c9
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fix type definition
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2017-03-07 18:35:04 +01:00 |
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e9349d178e
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add fast mode
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2017-03-07 18:16:55 +01:00 |
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51739e3aa8
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fix tests
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2017-03-06 22:18:18 +01:00 |
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2601de65a0
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better celt handling
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2017-03-05 23:54:44 +01:00 |
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dfce4fd6a1
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reset buildings on round start
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2017-03-05 15:22:01 +01:00 |
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88d4815bae
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fix entrance detection
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2017-03-05 15:13:14 +01:00 |
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dea2d2e790
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more building data
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2017-03-04 21:56:23 +01:00 |
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eebc2e15cd
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extract activeWeapon
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2017-02-22 23:50:30 +01:00 |
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5488b14e63
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extract team and weapon data
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2017-02-22 23:28:18 +01:00 |
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6ce96e0e52
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bump version
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2017-02-21 21:58:46 +01:00 |
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f66ab3ffaf
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fix parsing pov stringtables
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2017-02-21 20:56:33 +01:00 |
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