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255 commits

Author SHA1 Message Date
a1bba89c71 don't always fallback to blue team 2018-03-09 00:24:58 +01:00
56442cab7b lint 2018-03-09 00:21:13 +01:00
9fe63151ce better packet entity clone 2018-03-09 00:20:12 +01:00
261e72ea15 add basic testing for hl2dm demos 2018-03-09 00:17:28 +01:00
c234fff92d handle entities based on game 2018-03-09 00:05:27 +01:00
2cccec390a add fallback for getting teams from entity props 2018-03-09 00:04:13 +01:00
04fc9b1f76 initial handling of hl2dm 2018-03-06 22:03:10 +01:00
5aa5fe95fd more granular parse modes 2018-03-06 00:09:31 +01:00
18883e65a9 clone updated temp entities 2018-03-05 23:59:20 +01:00
25ea8e8c8a 2.0.3 2017-12-16 13:45:46 +01:00
d418cf93c4 add getMessages to analyser 2017-12-16 13:44:59 +01:00
da5d182b26 2.0.2 v2.0.2 v2.0.3 2017-12-16 12:39:28 +01:00
9d4da5da13 improve handling of teams 2017-12-16 12:36:11 +01:00
3759f604e8 bump version v2.0.1 2017-12-12 23:51:13 +01:00
c8e32078a4
improve packet parsing performance
Signed-off-by: Robin Appelman <robin@icewind.nl>
2017-12-12 23:43:55 +01:00
f92070d7ca set local player viewangles from message metadata 2017-12-12 22:20:06 +01:00
1a2d9ab093 lint v2.0.0 2017-12-09 19:10:04 +01:00
933d57dbda update readme and bumb version 2017-12-09 18:58:08 +01:00
d9bfd671d1 re-enable es6 output 2017-12-09 18:58:08 +01:00
aae67aec9c minor fixes 2017-12-09 18:58:08 +01:00
f78840dfcf long timeout for travis 2017-12-09 18:58:08 +01:00
23acf4648d only test latest nodejs 2017-12-09 17:09:28 +01:00
787c6a0279 lint 2017-12-09 17:02:52 +01:00
e3388561ca bump node versions for travis 2017-12-09 16:51:51 +01:00
93151788ae More robust userinfo handling 2017-12-09 16:49:05 +01:00
1d67d9be7a wip packet tests 2017-11-25 00:21:09 +01:00
39cdc7e7b3 remove obsolete prop sorting 2017-11-25 00:20:42 +01:00
6d0c81ff30 fix encoding string table entries 2017-11-25 00:14:41 +01:00
31440704d6 handle string table compression 2017-11-24 23:00:58 +01:00
a771702307 Fix stringtable client table encoding 2017-11-24 22:16:47 +01:00
686f240c05 dataTable bitcount improvements 2017-11-24 22:02:15 +01:00
0b4f05fc5a Fix encoding DataTable bitCounts 2017-11-22 01:27:30 +01:00
3ab89caa74 Add tests for header parsing 2017-11-21 17:58:00 +01:00
f641610811 more bit wise re-encode tests 2017-11-20 23:24:00 +01:00
3bf5111108 Better encoding of stringtable updates 2017-11-20 23:23:24 +01:00
9eaf826814 Fix calculating entity diff from baseline 2017-11-20 21:10:03 +01:00
8fe977ff9f fix encoding string sendprops 2017-11-20 00:41:05 +01:00
9cc38d6b2d Add tests to verify that re-encoded data is bit identical 2017-11-20 00:31:57 +01:00
b18be86810 cleanup dependencies 2017-11-19 22:53:36 +01:00
fe945de13f add message-by-message test for encoder 2017-11-19 20:35:04 +01:00
9f398b4b0e add tests with post pyro update demo 2017-11-19 19:18:01 +01:00
bc25df65da typo 2017-11-19 17:22:18 +01:00
2bce66b6e1 handle player name changes 2017-11-19 15:53:39 +01:00
a46ff4a48b adjust mym pov expected result 2017-11-19 15:37:44 +01:00
43bd458162 Fix GameEvent encoder test 2017-11-19 15:32:10 +01:00
9f113cc643 adjust userMessage tests to new UserMessagePacket format 2017-11-19 15:31:58 +01:00
8ee53bf92e better transcode test 2017-11-11 17:34:14 +01:00
c9c764aad0 fix writeVarInt when writing 128 2017-11-11 17:30:17 +01:00
7dba1babe7 Fix encoding of new voiceinit 2017-11-10 19:43:40 +01:00
8c29265bb2 fix handling of post pyro update demos v1.1.5 2017-10-24 23:12:18 +02:00