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b94a79ab6d
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add encoder for datatable message
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2017-09-25 00:37:29 +02:00 |
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00a3b82d4a
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encoder for synctick message
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2017-09-24 17:57:42 +02:00 |
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76f00f3f82
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add encoder for consolecmd message
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2017-09-24 17:27:22 +02:00 |
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5241059fd2
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add encoder for packet message
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2017-09-24 17:16:57 +02:00 |
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d54f639633
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move message specific bits to their respective handlers
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2017-09-24 15:27:35 +02:00 |
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33fb99f07f
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fix fast mode
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2017-09-23 22:58:30 +02:00 |
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b11cd7eec0
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more splitting of analyser
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2017-09-23 18:39:00 +02:00 |
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198fe0b1ba
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start splitting parserstate from analysing
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2017-09-23 17:41:52 +02:00 |
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d8f01428c5
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update test data
The decoding should be a bit more reliable now so this snapshot should be "more correct"
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2017-09-16 18:30:11 +02:00 |
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79c4782806
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handle duplicated sendprops
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2017-09-16 18:00:45 +02:00 |
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358aa6aa21
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caching of parsed static baselines
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2017-09-16 16:25:53 +02:00 |
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357b725994
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More precise baseline handling wip
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2017-09-16 16:10:52 +02:00 |
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f0c7460007
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more error handling for entity encoding
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2017-09-15 23:10:35 +02:00 |
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77252f1a99
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larger encode streams
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2017-09-15 23:04:53 +02:00 |
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e0a641878b
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Decode baselines when needed when encoding
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2017-09-15 22:47:12 +02:00 |
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f21c7a0e47
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Fix getPropByDefinition for encoding
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2017-09-15 22:46:50 +02:00 |
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c0b175596a
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use stricter interface for parser state
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2017-09-09 20:05:20 +02:00 |
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fb00dc6ea1
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fix hydrate array
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2017-09-09 14:33:34 +02:00 |
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36b0444e7d
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packet encoder fixes
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2017-09-09 13:50:35 +02:00 |
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206facfa8d
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entity encoder wip
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2017-09-09 02:50:51 +02:00 |
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1ebf40dda4
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fix reading entity baseline
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2017-09-08 01:28:27 +02:00 |
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ce6dec06ac
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add tests for all entities in demo
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2017-09-08 01:28:27 +02:00 |
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450300c1b0
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add encoder for tempEntities
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2017-09-07 21:27:05 +02:00 |
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c064439b4e
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add entity update encoder
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2017-09-04 23:01:48 +02:00 |
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7b9131b7fe
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no need for a temp stream to encode the gameevent list
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2017-09-04 22:45:40 +02:00 |
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f88c919a8e
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saved delay for tempentities
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2017-09-04 00:45:57 +02:00 |
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2e43f5bb7f
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add encoder for gameEvent
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2017-09-04 00:42:11 +02:00 |
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55abaaff7a
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add encoder for usermessage
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2017-09-03 23:02:20 +02:00 |
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430cf9ee4f
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some additional user messages
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2017-09-03 22:15:42 +02:00 |
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b744efe0a4
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more usermessages and stricter parser generator
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2017-09-03 15:40:07 +02:00 |
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cd5d0b0e86
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add encoder for sayText2
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2017-09-03 14:27:17 +02:00 |
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2c8fe681d3
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minor cleanup
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2017-09-03 14:10:47 +02:00 |
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a7911f2d3d
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strict game event types
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2017-09-02 22:44:10 +02:00 |
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b3e69f1af4
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use map for setconvar
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2017-09-02 16:17:25 +02:00 |
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384d4557f6
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typings for chat and round
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2017-09-02 16:13:52 +02:00 |
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fb54dc9b75
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use map for buildings
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2017-09-02 16:09:54 +02:00 |
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61f99b87cf
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use map for outerMap
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2017-09-02 16:04:05 +02:00 |
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6eebb18251
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use map for weapons
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2017-09-02 15:57:41 +02:00 |
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7a316ef97f
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use map for sendtables and baselinecache
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2017-09-02 15:50:25 +02:00 |
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d5173b4548
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use map for entity classes
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2017-09-02 15:42:38 +02:00 |
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60864c38dc
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use map for teams
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2017-09-02 15:38:08 +02:00 |
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32b3e41aa8
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use map for players
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2017-09-02 15:26:55 +02:00 |
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c41928c97a
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use map for users within match
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2017-09-02 15:23:11 +02:00 |
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8f0d372b13
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use Map instead of Object for gameEventList
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2017-09-02 15:23:00 +02:00 |
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df1aac6575
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stricter packet handler types
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2017-09-02 01:49:24 +02:00 |
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70bdf0257e
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simple parser for menu
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2017-09-01 23:15:51 +02:00 |
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344d76fb97
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simple parser for cmdKeyValues
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2017-09-01 22:46:00 +02:00 |
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936ba2263f
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encoder for gameEventList
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2017-09-01 22:37:47 +02:00 |
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a0f471cf9a
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switch to base parser for entity message
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2017-09-01 21:39:37 +02:00 |
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ca2083c64a
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add encoder for sendprops
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2017-09-01 19:49:40 +02:00 |
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