|
|
ca5188e8f6
|
2.1.0
v2.1.0
|
2018-03-09 00:28:12 +01:00 |
|
|
|
a1bba89c71
|
don't always fallback to blue team
|
2018-03-09 00:24:58 +01:00 |
|
|
|
56442cab7b
|
lint
|
2018-03-09 00:21:13 +01:00 |
|
|
|
9fe63151ce
|
better packet entity clone
|
2018-03-09 00:20:12 +01:00 |
|
|
|
261e72ea15
|
add basic testing for hl2dm demos
|
2018-03-09 00:17:28 +01:00 |
|
|
|
c234fff92d
|
handle entities based on game
|
2018-03-09 00:05:27 +01:00 |
|
|
|
2cccec390a
|
add fallback for getting teams from entity props
|
2018-03-09 00:04:13 +01:00 |
|
|
|
04fc9b1f76
|
initial handling of hl2dm
|
2018-03-06 22:03:10 +01:00 |
|
|
|
5aa5fe95fd
|
more granular parse modes
|
2018-03-06 00:09:31 +01:00 |
|
|
|
18883e65a9
|
clone updated temp entities
|
2018-03-05 23:59:20 +01:00 |
|
|
|
25ea8e8c8a
|
2.0.3
|
2017-12-16 13:45:46 +01:00 |
|
|
|
d418cf93c4
|
add getMessages to analyser
|
2017-12-16 13:44:59 +01:00 |
|
|
|
da5d182b26
|
2.0.2
v2.0.2
v2.0.3
|
2017-12-16 12:39:28 +01:00 |
|
|
|
9d4da5da13
|
improve handling of teams
|
2017-12-16 12:36:11 +01:00 |
|
|
|
3759f604e8
|
bump version
v2.0.1
|
2017-12-12 23:51:13 +01:00 |
|
|
|
c8e32078a4
|
improve packet parsing performance
Signed-off-by: Robin Appelman <robin@icewind.nl>
|
2017-12-12 23:43:55 +01:00 |
|
|
|
f92070d7ca
|
set local player viewangles from message metadata
|
2017-12-12 22:20:06 +01:00 |
|
|
|
1a2d9ab093
|
lint
v2.0.0
|
2017-12-09 19:10:04 +01:00 |
|
|
|
933d57dbda
|
update readme and bumb version
|
2017-12-09 18:58:08 +01:00 |
|
|
|
d9bfd671d1
|
re-enable es6 output
|
2017-12-09 18:58:08 +01:00 |
|
|
|
aae67aec9c
|
minor fixes
|
2017-12-09 18:58:08 +01:00 |
|
|
|
f78840dfcf
|
long timeout for travis
|
2017-12-09 18:58:08 +01:00 |
|
|
|
23acf4648d
|
only test latest nodejs
|
2017-12-09 17:09:28 +01:00 |
|
|
|
787c6a0279
|
lint
|
2017-12-09 17:02:52 +01:00 |
|
|
|
e3388561ca
|
bump node versions for travis
|
2017-12-09 16:51:51 +01:00 |
|
|
|
93151788ae
|
More robust userinfo handling
|
2017-12-09 16:49:05 +01:00 |
|
|
|
1d67d9be7a
|
wip packet tests
|
2017-11-25 00:21:09 +01:00 |
|
|
|
39cdc7e7b3
|
remove obsolete prop sorting
|
2017-11-25 00:20:42 +01:00 |
|
|
|
6d0c81ff30
|
fix encoding string table entries
|
2017-11-25 00:14:41 +01:00 |
|
|
|
31440704d6
|
handle string table compression
|
2017-11-24 23:00:58 +01:00 |
|
|
|
a771702307
|
Fix stringtable client table encoding
|
2017-11-24 22:16:47 +01:00 |
|
|
|
686f240c05
|
dataTable bitcount improvements
|
2017-11-24 22:02:15 +01:00 |
|
|
|
0b4f05fc5a
|
Fix encoding DataTable bitCounts
|
2017-11-22 01:27:30 +01:00 |
|
|
|
3ab89caa74
|
Add tests for header parsing
|
2017-11-21 17:58:00 +01:00 |
|
|
|
f641610811
|
more bit wise re-encode tests
|
2017-11-20 23:24:00 +01:00 |
|
|
|
3bf5111108
|
Better encoding of stringtable updates
|
2017-11-20 23:23:24 +01:00 |
|
|
|
9eaf826814
|
Fix calculating entity diff from baseline
|
2017-11-20 21:10:03 +01:00 |
|
|
|
8fe977ff9f
|
fix encoding string sendprops
|
2017-11-20 00:41:05 +01:00 |
|
|
|
9cc38d6b2d
|
Add tests to verify that re-encoded data is bit identical
|
2017-11-20 00:31:57 +01:00 |
|
|
|
b18be86810
|
cleanup dependencies
|
2017-11-19 22:53:36 +01:00 |
|
|
|
fe945de13f
|
add message-by-message test for encoder
|
2017-11-19 20:35:04 +01:00 |
|
|
|
9f398b4b0e
|
add tests with post pyro update demo
|
2017-11-19 19:18:01 +01:00 |
|
|
|
bc25df65da
|
typo
|
2017-11-19 17:22:18 +01:00 |
|
|
|
2bce66b6e1
|
handle player name changes
|
2017-11-19 15:53:39 +01:00 |
|
|
|
a46ff4a48b
|
adjust mym pov expected result
|
2017-11-19 15:37:44 +01:00 |
|
|
|
43bd458162
|
Fix GameEvent encoder test
|
2017-11-19 15:32:10 +01:00 |
|
|
|
9f113cc643
|
adjust userMessage tests to new UserMessagePacket format
|
2017-11-19 15:31:58 +01:00 |
|
|
|
8ee53bf92e
|
better transcode test
|
2017-11-11 17:34:14 +01:00 |
|
|
|
c9c764aad0
|
fix writeVarInt when writing 128
|
2017-11-11 17:30:17 +01:00 |
|
|
|
7dba1babe7
|
Fix encoding of new voiceinit
|
2017-11-10 19:43:40 +01:00 |
|