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demo.js/src/Data
2017-03-09 22:13:14 -08:00
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Building.ts fix entrance detection 2017-03-05 15:13:14 +01:00
Death.ts fix some typings 2017-02-12 16:32:38 +01:00
GameEvent.ts more building data 2017-03-04 21:56:23 +01:00
Header.ts save viewangles 2017-02-21 19:44:30 +01:00
Match.ts more building data 2017-03-04 21:56:23 +01:00
Packet.ts save more data in packets 2017-02-17 23:47:00 +01:00
PacketEntity.ts extract team and weapon data 2017-02-22 23:28:18 +01:00
Player.ts extract activeWeapon 2017-02-22 23:50:30 +01:00
PlayerCondition.ts cleanup 2017-02-16 22:28:51 +01:00
PlayerResource.ts more building data 2017-03-04 21:56:23 +01:00
SendProp.ts parse updated voice init 2017-02-15 16:12:54 +01:00
SendPropDefinition.ts Fix possibly-null type errors 2017-03-09 22:13:14 -08:00
SendTable.ts Fix flattening of prop definitions 2017-02-11 15:21:07 +01:00
ServerClass.ts cleanup packet parser signature 2016-12-19 00:57:11 +01:00
StringTable.ts read string tables from packets 2017-02-05 17:35:45 +01:00
Team.ts extract team and weapon data 2017-02-22 23:28:18 +01:00
UserInfo.ts add explicit tick function to step trough demos 2017-02-11 17:47:42 +01:00
Vector.ts more typescript conversions 2016-12-18 18:18:55 +01:00
Weapon.ts extract team and weapon data 2017-02-22 23:28:18 +01:00
World.ts parse world boundary 2017-02-11 18:01:51 +01:00