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145 commits

Author SHA1 Message Date
Quaternions
3858ba46de remove unknown entity
The caller already has the RawEntity, there does not need to be any special values.
2025-02-14 09:33:40 -08:00
Quaternions
ba08e13b46 fix ElementCount (too many) for Vector 2025-02-13 16:14:32 -08:00
Quaternions
a6bb2aba5c fix ElementCount (too many) for LightColor 2025-02-13 16:13:50 -08:00
Quaternions
105296bbae impl FromStrProp for Angles 2025-02-13 16:13:50 -08:00
Quaternions
a0e9599470 impl FromStrProp for LightColor 2025-02-13 16:13:50 -08:00
Quaternions
a32b9f060e impl FromStrProp for Color 2025-02-13 16:13:50 -08:00
Quaternions
011260e360 impl IntoIterator for &Entities 2025-02-06 08:55:20 -08:00
f414c8cc97 cleanup and updates 2024-08-29 00:03:17 +02:00
f6e2a200ca serde entity parsing 2024-08-29 00:02:06 +02:00
Quaternions
e1b4735961 typo 2024-02-13 23:49:35 -08:00
b4e08b6e65 allow getting prop data from static and dynamic props 2023-12-27 20:59:18 +01:00
89f2f3ba7a entity utf8 again 2023-12-27 20:59:18 +01:00
d11d90c8e6 entity utf8 fixes? 2023-12-27 20:12:26 +01:00
14c93cb157 Revert "no face normals for now for semver"
This reverts commit f0d614e60c.
2023-12-21 18:10:55 +01:00
f0d614e60c no face normals for now for semver 2023-12-21 18:10:25 +01:00
7702ca17a6 face normals 2023-12-21 17:48:31 +01:00
cdf52722f8 fix triangulation order 2023-12-21 15:57:13 +01:00
dde4ec2a83 add more brush entity types 2023-12-20 19:40:12 +01:00
845a454a10 typo 2023-12-19 19:27:37 +01:00
a6b367a235 field name 2023-12-19 19:12:42 +01:00
8e2bf62a2e clippy fix 2023-12-19 19:08:05 +01:00
5c7b6e9fbd add Packfile::has 2023-12-19 18:59:19 +01:00
160370b5f8 fix texture transforms 2023-12-15 20:45:56 +01:00
6b4f553221 fix uv scaling 2023-12-12 21:39:55 +01:00
49da1f34f3 tweak face visability 2023-12-12 21:39:42 +01:00
f1ead50800 texture work 2023-12-09 20:25:33 +01:00
e5a3d7ae24 work around circular derive dependency 2023-11-12 14:30:16 +01:00
b9177ea51b update dependencies 2023-11-12 00:14:44 +01:00
MinusGix
d526228740 allow empty indexes 2023-11-05 17:32:54 -06:00
0850bb8dbd nix ci 2023-06-08 19:31:12 +02:00
35ef379950 rework deplacement neighbours again 2022-12-24 19:04:38 +01:00
9c85ff5885 generic params are allowed to have real names 2022-12-24 00:17:16 +01:00
5912584a74 normal generic code written by normal people
to de-deplicate some bits
2022-12-24 00:14:54 +01:00
cc14c4e5d7 some more sub-neighbour rework 2022-12-23 23:51:29 +01:00
46a03acd30 improve unwrapping custom binrw errors 2022-12-23 23:20:52 +01:00
f22ee95214 dont panic when parsing invalid displacement neighbours 2022-12-23 14:57:13 +01:00
148c6c59bd fix oom errors with malformed inputs 2022-12-22 22:53:46 +01:00
e132a34a00 texture info handling 2022-12-07 22:03:32 +01:00
dbce06b508 add pakfile support 2022-03-20 15:31:40 +01:00
7391f8124d expose prop angles as quaternion 2022-03-19 14:47:33 +01:00
243d2039c3 solid is an enum 2022-03-17 20:11:08 +01:00
15c1c4e6eb game lump/static props 2022-03-04 00:23:57 +01:00
d628f898d0 more entities 2022-02-27 23:24:46 +01:00
ea557f08d3 clippy fixes 2022-02-27 19:19:10 +01:00
f808d67303 more entity types 2022-02-27 19:16:54 +01:00
6ced393424 derive macros for entity parsing 2022-02-27 18:46:30 +01:00
db9ca18975 some disaplacement cleanup 2022-02-22 23:07:49 +01:00
aeb8c1011d more validation 2022-02-21 22:33:24 +01:00
26a606db55 some entity parsing 2022-02-21 22:13:15 +01:00
db738c5eb3 validate internal references on parse 2022-02-21 19:39:59 +01:00