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15b0e60725
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use faster obj saving
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2020-06-28 17:49:27 +02:00 |
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0bad24a370
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wip obj converter
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2020-06-27 16:04:12 +02:00 |
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96e30bf6a0
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remove unneeded dependency
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2020-06-26 20:01:23 +02:00 |
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bde9ae86c2
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cargo.toml
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2020-06-26 19:51:22 +02:00 |
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771ae67730
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some more data implemented
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2020-06-26 00:05:48 +02:00 |
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08a1c53535
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valve bsp wip
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2020-06-25 00:25:48 +02:00 |
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Jef
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96b42c80bf
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Various fixes
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2019-04-14 19:55:56 +02:00 |
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Jef
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26b7dcd69b
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Bump version
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2019-04-10 08:21:58 +02:00 |
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Jef
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9b07ca77d6
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Be strict about the number of elements
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2019-04-10 08:21:15 +02:00 |
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Jef
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1023df6228
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Use real bitflags instead of raw int
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2019-04-09 17:35:18 +02:00 |
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Jef
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4e40c9f049
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Lower version since we're publishing a new crate
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2019-04-09 16:54:27 +02:00 |
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Jef
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0f0e5a2cd5
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Improve speed, add lightmaps and light volumes, allow parsing entity section
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2019-04-09 16:50:48 +02:00 |
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Neil Danson
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e6f20f03e1
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Add vis data + make public API use slices
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2017-09-27 21:58:38 +01:00 |
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Neil Danson
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a31554771a
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Updated toml for publishing
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2016-12-20 23:23:42 +00:00 |
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Neil Danson
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22a6b004bc
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Initial Commit
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2016-12-18 07:00:41 +00:00 |
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