Quaternions
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b686c8f2a9
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do not enable by default
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2025-02-26 16:54:03 -08:00 |
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Quaternions
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4007d9e80f
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css entities: initial guess
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2025-02-26 16:46:41 -08:00 |
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009628aecc
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updates
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2025-02-22 01:32:21 +01:00 |
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2bb996236e
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fix --no-default-features
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2025-02-15 17:02:38 +01:00 |
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efb0a0f7f2
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update msrv
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2025-02-15 17:02:38 +01:00 |
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1ea84fcef8
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move benches to criterion
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2025-02-15 17:02:38 +01:00 |
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Quaternions
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fe1b32b44a
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move entities to game folder behind feature flag
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2025-02-14 21:16:30 +01:00 |
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71b5ff73f1
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0.6.0
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2024-08-29 13:24:30 +02:00 |
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f414c8cc97
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cleanup and updates
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2024-08-29 00:03:17 +02:00 |
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f6e2a200ca
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serde entity parsing
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2024-08-29 00:02:06 +02:00 |
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14c93cb157
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Revert "no face normals for now for semver"
This reverts commit f0d614e60c.
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2023-12-21 18:10:55 +01:00 |
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f0d614e60c
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no face normals for now for semver
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2023-12-21 18:10:25 +01:00 |
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1ed6b0f5c9
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0.5.0
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2023-12-21 17:50:25 +01:00 |
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dde4ec2a83
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add more brush entity types
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2023-12-20 19:40:12 +01:00 |
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7a491f8627
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0.3.0
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2023-12-19 19:32:30 +01:00 |
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f1ead50800
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texture work
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2023-12-09 20:25:33 +01:00 |
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e5a3d7ae24
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work around circular derive dependency
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2023-11-12 14:30:16 +01:00 |
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b9177ea51b
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update dependencies
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2023-11-12 00:14:44 +01:00 |
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7aacb8a6eb
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derive: update to syn2 and structmeta
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2023-11-11 23:41:18 +01:00 |
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1042648059
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use forked release of zip
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2023-11-11 22:41:33 +01:00 |
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903402419d
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check msrv
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2023-11-11 22:03:39 +01:00 |
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5f1e05d6f3
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0.2.0
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2023-11-11 21:40:22 +01:00 |
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c459a8308b
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bump dependencies
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2022-12-05 16:52:03 +01:00 |
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6f959a019c
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zip from git
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2022-03-20 16:16:05 +01:00 |
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dbce06b508
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add pakfile support
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2022-03-20 15:31:40 +01:00 |
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7391f8124d
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expose prop angles as quaternion
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2022-03-19 14:47:33 +01:00 |
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6ced393424
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derive macros for entity parsing
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2022-02-27 18:46:30 +01:00 |
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8da1ebc839
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remove miette
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2022-02-20 22:12:47 +01:00 |
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d3b614c76d
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displacement map reading
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2022-02-20 17:54:24 +01:00 |
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02b7d3222c
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exclude test files
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2022-02-18 20:52:39 +01:00 |
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f585be2864
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remove parse-display
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2022-02-18 20:48:23 +01:00 |
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f22e79269d
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remove itertools for custom cluster iter
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2022-02-18 20:39:19 +01:00 |
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02d22a42f7
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cleaner vector iter
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2022-02-18 19:39:22 +01:00 |
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a785884bc1
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binread -> binrw
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2022-02-17 21:47:08 +01:00 |
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f890ff2847
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bumb dependencies
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2022-02-17 21:27:52 +01:00 |
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07fcf665e9
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bumb dependencies
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2021-02-21 15:01:40 +01:00 |
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15b0e60725
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use faster obj saving
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2020-06-28 17:49:27 +02:00 |
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0bad24a370
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wip obj converter
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2020-06-27 16:04:12 +02:00 |
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96e30bf6a0
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remove unneeded dependency
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2020-06-26 20:01:23 +02:00 |
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bde9ae86c2
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cargo.toml
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2020-06-26 19:51:22 +02:00 |
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771ae67730
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some more data implemented
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2020-06-26 00:05:48 +02:00 |
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08a1c53535
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valve bsp wip
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2020-06-25 00:25:48 +02:00 |
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Jef
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96b42c80bf
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Various fixes
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2019-04-14 19:55:56 +02:00 |
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Jef
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26b7dcd69b
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Bump version
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2019-04-10 08:21:58 +02:00 |
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Jef
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9b07ca77d6
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Be strict about the number of elements
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2019-04-10 08:21:15 +02:00 |
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Jef
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1023df6228
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Use real bitflags instead of raw int
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2019-04-09 17:35:18 +02:00 |
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Jef
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4e40c9f049
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Lower version since we're publishing a new crate
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2019-04-09 16:54:27 +02:00 |
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Jef
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0f0e5a2cd5
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Improve speed, add lightmaps and light volumes, allow parsing entity section
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2019-04-09 16:50:48 +02:00 |
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Neil Danson
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e6f20f03e1
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Add vis data + make public API use slices
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2017-09-27 21:58:38 +01:00 |
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Neil Danson
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a31554771a
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Updated toml for publishing
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2016-12-20 23:23:42 +00:00 |
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