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vbsp/README.md
2025-02-15 17:02:38 +01:00

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# VBSP
Rust parser for valve bsp files.
Currently only supports the tf2 version of bsp files, but adding other sourcemod variants should be fairly straight forward.
# Example usage
```rust
fn main() -> Result<(), vbsp::BspError> {
let data = std::fs::read("maps/cp_steel.bsp")?;
let bsp = vbsp::Bsp::read(&data)?;
println!("{:?}", bsp);
Ok(())
}
```
See [vbsp-to-gltf](https://github.com/icewind1991/vbsp-to-gltf) or [vbspviewer](https://github.com/icewind1991/vbspview) for some more examples of how to use the bsp data.
## TODO
- [ ] smooth normals for displacements
- [ ] smooth normals for faces
## Credits
This project is adapted from the [quake bsp parser] and
wouldn't be possible without information from the [source engine wiki].
[quake bsp parser]: https://github.com/Vurich/bsp
[source engine wiki]: https://developer.valvesoftware.com/wiki/Source_BSP_File_Format