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7692aa61c9
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cleanup bin
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2017-03-07 18:17:58 +01:00 |
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e9349d178e
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add fast mode
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2017-03-07 18:16:55 +01:00 |
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51739e3aa8
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fix tests
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2017-03-06 22:18:18 +01:00 |
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2601de65a0
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better celt handling
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2017-03-05 23:54:44 +01:00 |
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dfce4fd6a1
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reset buildings on round start
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2017-03-05 15:22:01 +01:00 |
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88d4815bae
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fix entrance detection
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2017-03-05 15:13:14 +01:00 |
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dea2d2e790
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more building data
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2017-03-04 21:56:23 +01:00 |
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eebc2e15cd
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extract activeWeapon
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2017-02-22 23:50:30 +01:00 |
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5488b14e63
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extract team and weapon data
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2017-02-22 23:28:18 +01:00 |
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6ce96e0e52
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bump version
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2017-02-21 21:58:46 +01:00 |
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f66ab3ffaf
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fix parsing pov stringtables
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2017-02-21 20:56:33 +01:00 |
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2519a349d5
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bump version
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2017-02-21 20:04:50 +01:00 |
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aae2528894
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fix for pov demos
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2017-02-21 20:03:36 +01:00 |
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fe115329a7
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save viewangles
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2017-02-21 19:44:30 +01:00 |
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42fdddb4b0
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add seperate build with es6 modules
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2017-02-18 23:59:11 +01:00 |
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417006e089
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Create LICENCE
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2017-02-17 23:56:45 +01:00 |
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9981feb8f7
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save more data in packets
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2017-02-17 23:47:00 +01:00 |
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844d387a90
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save serial
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2017-02-17 23:29:29 +01:00 |
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02f25268e5
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use pvs map
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2017-02-17 23:25:36 +01:00 |
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1ef9fe444b
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add test for new celt codec
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2017-02-17 23:18:45 +01:00 |
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c2e79f552a
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export es6 code
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2017-02-16 22:47:20 +01:00 |
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877dcef43b
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cleanup
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2017-02-16 22:28:51 +01:00 |
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62959b3b86
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add npmignore
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2017-02-15 16:17:57 +01:00 |
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2e56bb8881
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parse updated voice init
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2017-02-15 16:12:54 +01:00 |
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15704c89fc
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minor cleanup
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2017-02-14 23:19:59 +01:00 |
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255602d1e2
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cache entity baseline
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2017-02-14 22:53:27 +01:00 |
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5fcbbe540e
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save baseline in packet handler instead of parser
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2017-02-14 22:28:16 +01:00 |
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fc6d758a31
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dont mutate the match state when parsing datatables
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2017-02-14 22:26:21 +01:00 |
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c4969d23ff
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index sendTables by name
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2017-02-14 22:16:07 +01:00 |
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afa0451a66
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per packet entities
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2017-02-14 22:12:06 +01:00 |
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95b9fb55c7
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dont modify match state in gameevent packet handler
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2017-02-14 20:51:04 +01:00 |
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7cb74d93de
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only apply updates for entities from the current packet
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2017-02-13 18:55:26 +01:00 |
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641f5419df
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add basic snapshot test
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2017-02-12 16:33:30 +01:00 |
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ba7ce734e3
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fix some typings
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2017-02-12 16:32:38 +01:00 |
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48b376fa2e
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add missing tempentities packet type
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2017-02-12 15:25:00 +01:00 |
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085887d31d
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split out updating match state from packet
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2017-02-12 15:19:43 +01:00 |
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cb02fdee9b
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parse deaths and strictly type packet types
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2017-02-12 15:09:03 +01:00 |
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1a71b65f12
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parse some player info
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2017-02-11 20:33:13 +01:00 |
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4a8745250f
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parse world boundary
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2017-02-11 18:01:51 +01:00 |
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58852ffac7
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add explicit tick function to step trough demos
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2017-02-11 17:47:42 +01:00 |
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a36208c693
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fix parsing user info
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2017-02-11 17:17:56 +01:00 |
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1c33058cb4
|
go trough an entire demo without errors
seemingly working entity parsing
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2017-02-11 16:47:19 +01:00 |
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675bf59a74
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support reading coord and normal floats
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2017-02-11 16:17:26 +01:00 |
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4d40fd4109
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fix parsing var int properties
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2017-02-11 15:35:42 +01:00 |
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a5bfe128ed
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Fix flattening of prop definitions
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2017-02-11 15:21:07 +01:00 |
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5b1b11220d
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read string tables from packets
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2017-02-05 17:35:45 +01:00 |
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9ebc568392
|
remove no longer needed dependency
|
2017-02-05 00:54:04 +01:00 |
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edf3ed5479
|
use readBitStream in parser so we can reuse the existing buffers
|
2017-02-05 00:53:14 +01:00 |
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3c9dbe9936
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add sourcemaps for the typescript
|
2017-02-05 00:11:00 +01:00 |
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be00d32175
|
implement tempentities
|
2016-12-24 15:26:41 +01:00 |
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