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101 commits

Author SHA1 Message Date
dfce4fd6a1 reset buildings on round start 2017-03-05 15:22:01 +01:00
88d4815bae fix entrance detection 2017-03-05 15:13:14 +01:00
dea2d2e790 more building data 2017-03-04 21:56:23 +01:00
eebc2e15cd extract activeWeapon 2017-02-22 23:50:30 +01:00
5488b14e63 extract team and weapon data 2017-02-22 23:28:18 +01:00
6ce96e0e52 bump version 2017-02-21 21:58:46 +01:00
f66ab3ffaf fix parsing pov stringtables 2017-02-21 20:56:33 +01:00
2519a349d5 bump version 2017-02-21 20:04:50 +01:00
aae2528894 fix for pov demos 2017-02-21 20:03:36 +01:00
fe115329a7 save viewangles 2017-02-21 19:44:30 +01:00
42fdddb4b0 add seperate build with es6 modules 2017-02-18 23:59:11 +01:00
417006e089 Create LICENCE 2017-02-17 23:56:45 +01:00
9981feb8f7 save more data in packets 2017-02-17 23:47:00 +01:00
844d387a90 save serial 2017-02-17 23:29:29 +01:00
02f25268e5 use pvs map 2017-02-17 23:25:36 +01:00
1ef9fe444b add test for new celt codec 2017-02-17 23:18:45 +01:00
c2e79f552a export es6 code 2017-02-16 22:47:20 +01:00
877dcef43b cleanup 2017-02-16 22:28:51 +01:00
62959b3b86 add npmignore 2017-02-15 16:17:57 +01:00
2e56bb8881 parse updated voice init 2017-02-15 16:12:54 +01:00
15704c89fc minor cleanup 2017-02-14 23:19:59 +01:00
255602d1e2 cache entity baseline 2017-02-14 22:53:27 +01:00
5fcbbe540e save baseline in packet handler instead of parser 2017-02-14 22:28:16 +01:00
fc6d758a31 dont mutate the match state when parsing datatables 2017-02-14 22:26:21 +01:00
c4969d23ff index sendTables by name 2017-02-14 22:16:07 +01:00
afa0451a66 per packet entities 2017-02-14 22:12:06 +01:00
95b9fb55c7 dont modify match state in gameevent packet handler 2017-02-14 20:51:04 +01:00
7cb74d93de only apply updates for entities from the current packet 2017-02-13 18:55:26 +01:00
641f5419df add basic snapshot test 2017-02-12 16:33:30 +01:00
ba7ce734e3 fix some typings 2017-02-12 16:32:38 +01:00
48b376fa2e add missing tempentities packet type 2017-02-12 15:25:00 +01:00
085887d31d split out updating match state from packet 2017-02-12 15:19:43 +01:00
cb02fdee9b parse deaths and strictly type packet types 2017-02-12 15:09:03 +01:00
1a71b65f12 parse some player info 2017-02-11 20:33:13 +01:00
4a8745250f parse world boundary 2017-02-11 18:01:51 +01:00
58852ffac7 add explicit tick function to step trough demos 2017-02-11 17:47:42 +01:00
a36208c693 fix parsing user info 2017-02-11 17:17:56 +01:00
1c33058cb4 go trough an entire demo without errors
seemingly working entity parsing
2017-02-11 16:47:19 +01:00
675bf59a74 support reading coord and normal floats 2017-02-11 16:17:26 +01:00
4d40fd4109 fix parsing var int properties 2017-02-11 15:35:42 +01:00
a5bfe128ed Fix flattening of prop definitions 2017-02-11 15:21:07 +01:00
5b1b11220d read string tables from packets 2017-02-05 17:35:45 +01:00
9ebc568392 remove no longer needed dependency 2017-02-05 00:54:04 +01:00
edf3ed5479 use readBitStream in parser so we can reuse the existing buffers 2017-02-05 00:53:14 +01:00
3c9dbe9936 add sourcemaps for the typescript 2017-02-05 00:11:00 +01:00
be00d32175 implement tempentities 2016-12-24 15:26:41 +01:00
0614383a58 fix parsing vectors 2016-12-24 15:05:51 +01:00
f6d0890aff add pov note to readme 2016-12-22 00:23:45 +01:00
b152231e7c update makefile 2016-12-22 00:19:48 +01:00
8b1ea168e6 cleanup deps and export d.ts typings 2016-12-22 00:10:12 +01:00