Commit graph

62 commits

Author SHA1 Message Date
3175e0840c clippy fixes 2024-12-14 15:03:59 +01:00
01f24876a0 rename transform 2024-08-29 14:21:48 +02:00
51e767a306 cleanup 2024-08-29 13:34:01 +02:00
2dffd8d7cd finaly got orientation figured out I think 2024-08-28 23:35:27 +02:00
06cbe395eb bone controller and animation sequence 2024-08-27 21:48:56 +02:00
5e48fd2a6f read animation data 2024-08-26 20:14:31 +02:00
67fed7fbaf animation blocks 2024-08-26 14:59:38 +02:00
d40299f3aa more orientation work 2024-08-26 13:56:58 +02:00
cc70727690 hitboxes 2024-06-12 21:28:52 +02:00
317518a821 attachements wip 2024-06-12 21:07:13 +02:00
6b3d64f31b remove dbg 2024-06-11 23:13:39 +02:00
6a7e8a3079 fix bonewieghts iterator 2024-06-11 23:13:31 +02:00
073d5932b5 src bone transforms stuff? 2024-06-05 22:48:17 +02:00
50144ca1dd wips 2023-12-30 22:57:25 +01:00
a264e1c939 animation data 2023-12-30 22:24:22 +01:00
38e44207ea bone weight cleanup 2023-12-30 20:50:28 +01:00
03a309f3f7 pose to bone transform 2023-12-30 18:44:40 +01:00
44e7671fdb surface prop and keyvalues 2023-12-29 20:22:31 +01:00
cfba159890 header cleanup 2023-12-29 19:42:16 +01:00
2cb245f838 bone content flags 2023-12-29 19:25:25 +01:00
d128a94584 procedural bone data 2023-12-29 19:17:51 +01:00
c58d911bf6 bone names 2023-12-29 16:48:19 +01:00
b731b7aab1 bone transform wip 2023-12-29 15:58:30 +01:00
31fc82bbdb bitflags 2 2023-12-27 20:53:56 +01:00
8d8f7e6158 handle empty skin tables 2023-12-27 20:46:49 +01:00
5cd7c3d859 skin texture info 2023-12-20 23:55:14 +01:00
92449728fb add from_path to lib 2023-12-17 14:59:46 +01:00
150709864c fix index order 2023-12-16 22:35:52 +01:00
a45ce6dfb9 gltf: per mesh primitive 2023-12-16 22:21:58 +01:00
30acc4b093 gltf exporter wip 2023-12-16 18:31:21 +01:00
ab311b7f60 mesh model name 2023-12-15 23:00:28 +01:00
8039f921da expose texture index 2023-12-15 22:33:04 +01:00
922699a089 tangents 2023-12-12 18:34:50 +01:00
d7b0692711 save texture search paths in TextureInfo 2023-12-11 19:44:06 +01:00
0ec18ddbc8 some cleanup 2023-12-10 15:52:21 +01:00
ca8c16dca1 skin mapping wip 2023-12-10 01:18:55 +01:00
7948e6ba5b texture wip 2023-12-10 00:43:19 +01:00
cd5ec8492e texture paths 2023-12-09 23:28:00 +01:00
1fa7a67515 typo 2023-12-09 22:30:04 +01:00
377e1773c0 ci 2023-06-08 19:30:24 +02:00
4be7e6db0a converters for angles to cgmath 2022-12-25 14:33:05 +01:00
30e1ac4795 improve handling of mallformed inputs 2022-12-24 19:44:39 +01:00
f4f173c84e fmt 2022-12-24 19:26:24 +01:00
c55dec1b4f doc 2022-12-24 19:23:32 +01:00
467c889cc3 fix multi mesh models indices 2022-12-06 17:24:14 +01:00
89529579be update threed 2022-12-06 16:21:03 +01:00
92a15fb4db add into/from cgmath vec3 2022-12-05 22:55:03 +01:00
bb4dfddde2 fully switch to bytemuck for reading 2022-03-19 16:46:32 +01:00
473d6eecc5 use bytemuck for most reading 2022-03-19 16:34:57 +01:00
28d8f5dee5 implement lod fixups 2022-03-17 23:06:34 +01:00