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74d0a389e6
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fixes
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2025-06-02 21:12:28 +02:00 |
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4722ce296e
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fmt
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2025-06-02 21:05:00 +02:00 |
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226d085211
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more anim work
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2025-01-05 21:34:00 +01:00 |
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1e599c380a
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fix angle order
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2025-01-03 14:10:52 +01:00 |
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ac236685ce
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misc animation stuff
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2025-01-03 00:27:58 +01:00 |
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20bd028b8a
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cleanup animation value reading a bit
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2024-12-31 00:12:41 +01:00 |
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2309050a25
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animation fixes
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2024-12-30 20:13:17 +01:00 |
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2d01af156e
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better angles -> quat
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2024-12-29 20:41:57 +01:00 |
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41f313d8f7
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cleanup
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2024-12-25 15:43:35 +01:00 |
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3175e0840c
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clippy fixes
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2024-12-14 15:03:59 +01:00 |
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01f24876a0
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rename transform
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2024-08-29 14:21:48 +02:00 |
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51e767a306
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cleanup
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2024-08-29 13:34:01 +02:00 |
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2dffd8d7cd
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finaly got orientation figured out I think
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2024-08-28 23:35:27 +02:00 |
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06cbe395eb
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bone controller and animation sequence
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2024-08-27 21:48:56 +02:00 |
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5e48fd2a6f
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read animation data
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2024-08-26 20:14:31 +02:00 |
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67fed7fbaf
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animation blocks
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2024-08-26 14:59:38 +02:00 |
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d40299f3aa
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more orientation work
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2024-08-26 13:56:58 +02:00 |
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cc70727690
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hitboxes
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2024-06-12 21:28:52 +02:00 |
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317518a821
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attachements wip
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2024-06-12 21:07:13 +02:00 |
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6b3d64f31b
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remove dbg
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2024-06-11 23:13:39 +02:00 |
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6a7e8a3079
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fix bonewieghts iterator
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2024-06-11 23:13:31 +02:00 |
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073d5932b5
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src bone transforms stuff?
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2024-06-05 22:48:17 +02:00 |
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50144ca1dd
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wips
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2023-12-30 22:57:25 +01:00 |
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a264e1c939
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animation data
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2023-12-30 22:24:22 +01:00 |
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38e44207ea
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bone weight cleanup
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2023-12-30 20:50:28 +01:00 |
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03a309f3f7
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pose to bone transform
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2023-12-30 18:44:40 +01:00 |
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44e7671fdb
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surface prop and keyvalues
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2023-12-29 20:22:31 +01:00 |
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cfba159890
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header cleanup
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2023-12-29 19:42:16 +01:00 |
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2cb245f838
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bone content flags
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2023-12-29 19:25:25 +01:00 |
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d128a94584
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procedural bone data
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2023-12-29 19:17:51 +01:00 |
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c58d911bf6
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bone names
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2023-12-29 16:48:19 +01:00 |
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b731b7aab1
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bone transform wip
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2023-12-29 15:58:30 +01:00 |
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31fc82bbdb
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bitflags 2
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2023-12-27 20:53:56 +01:00 |
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8d8f7e6158
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handle empty skin tables
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2023-12-27 20:46:49 +01:00 |
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5cd7c3d859
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skin texture info
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2023-12-20 23:55:14 +01:00 |
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92449728fb
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add from_path to lib
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2023-12-17 14:59:46 +01:00 |
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150709864c
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fix index order
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2023-12-16 22:35:52 +01:00 |
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a45ce6dfb9
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gltf: per mesh primitive
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2023-12-16 22:21:58 +01:00 |
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30acc4b093
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gltf exporter wip
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2023-12-16 18:31:21 +01:00 |
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ab311b7f60
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mesh model name
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2023-12-15 23:00:28 +01:00 |
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8039f921da
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expose texture index
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2023-12-15 22:33:04 +01:00 |
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922699a089
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tangents
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2023-12-12 18:34:50 +01:00 |
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d7b0692711
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save texture search paths in TextureInfo
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2023-12-11 19:44:06 +01:00 |
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0ec18ddbc8
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some cleanup
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2023-12-10 15:52:21 +01:00 |
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ca8c16dca1
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skin mapping wip
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2023-12-10 01:18:55 +01:00 |
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7948e6ba5b
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texture wip
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2023-12-10 00:43:19 +01:00 |
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cd5ec8492e
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texture paths
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2023-12-09 23:28:00 +01:00 |
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1fa7a67515
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typo
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2023-12-09 22:30:04 +01:00 |
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377e1773c0
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ci
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2023-06-08 19:30:24 +02:00 |
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4be7e6db0a
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converters for angles to cgmath
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2022-12-25 14:33:05 +01:00 |
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