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655c4a561f
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gltf: only save used materials
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2023-12-17 15:37:55 +01:00 |
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471b4d7644
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gltf: args and loader
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2023-12-17 15:28:33 +01:00 |
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92449728fb
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add from_path to lib
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2023-12-17 14:59:46 +01:00 |
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44be60641b
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dedup textures
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2023-12-16 23:55:50 +01:00 |
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9dc540db5c
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gltf: textures
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2023-12-16 23:35:20 +01:00 |
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150709864c
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fix index order
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2023-12-16 22:35:52 +01:00 |
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6c7bce133f
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fix errors
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2023-12-16 22:33:33 +01:00 |
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a45ce6dfb9
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gltf: per mesh primitive
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2023-12-16 22:21:58 +01:00 |
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30acc4b093
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gltf exporter wip
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2023-12-16 18:31:21 +01:00 |
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ab311b7f60
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mesh model name
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2023-12-15 23:00:28 +01:00 |
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8039f921da
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expose texture index
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2023-12-15 22:33:04 +01:00 |
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2b706a0577
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cleanup
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2023-12-13 23:25:04 +01:00 |
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0f204f80ba
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example: material fixes
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2023-12-12 22:03:23 +01:00 |
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922699a089
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tangents
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2023-12-12 18:34:50 +01:00 |
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9e2ca40d29
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update vdf and special case eye textures for now
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2023-12-11 20:34:13 +01:00 |
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d7b0692711
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save texture search paths in TextureInfo
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2023-12-11 19:44:06 +01:00 |
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5b416d1497
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released vtf/vpk
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2023-12-11 19:43:48 +01:00 |
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70a6adebdd
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skin selector
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2023-12-10 17:10:09 +01:00 |
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87be76c88a
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fix vtf
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2023-12-10 16:54:57 +01:00 |
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0ec18ddbc8
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some cleanup
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2023-12-10 15:52:21 +01:00 |
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ca8c16dca1
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skin mapping wip
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2023-12-10 01:18:55 +01:00 |
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7948e6ba5b
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texture wip
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2023-12-10 00:43:19 +01:00 |
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cd5ec8492e
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texture paths
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2023-12-09 23:28:00 +01:00 |
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1fa7a67515
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typo
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2023-12-09 22:30:04 +01:00 |
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9dad47f882
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flake update
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2023-12-09 22:25:59 +01:00 |
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377e1773c0
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ci
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2023-06-08 19:30:24 +02:00 |
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4be7e6db0a
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converters for angles to cgmath
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2022-12-25 14:33:05 +01:00 |
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30e1ac4795
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improve handling of mallformed inputs
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2022-12-24 19:44:39 +01:00 |
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7535da3250
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fuzzing setup
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2022-12-24 19:44:31 +01:00 |
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f4f173c84e
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fmt
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2022-12-24 19:26:24 +01:00 |
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c55dec1b4f
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doc
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2022-12-24 19:23:32 +01:00 |
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1d8a63f99f
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fix view offset
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2022-12-06 17:37:37 +01:00 |
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467c889cc3
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fix multi mesh models indices
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2022-12-06 17:24:14 +01:00 |
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89529579be
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update threed
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2022-12-06 16:21:03 +01:00 |
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9765b2171a
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fix example build with flake
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2022-12-06 15:39:54 +01:00 |
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92a15fb4db
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add into/from cgmath vec3
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2022-12-05 22:55:03 +01:00 |
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b3d0343b11
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add flake
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2022-12-05 22:50:45 +01:00 |
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bb4dfddde2
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fully switch to bytemuck for reading
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2022-03-19 16:46:32 +01:00 |
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473d6eecc5
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use bytemuck for most reading
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2022-03-19 16:34:57 +01:00 |
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526efa83dc
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benches
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2022-03-19 16:33:14 +01:00 |
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28d8f5dee5
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implement lod fixups
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2022-03-17 23:06:34 +01:00 |
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3113c03fbd
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minor cleanup
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2022-03-17 22:08:36 +01:00 |
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14e006e988
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model flags
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2022-03-17 20:25:02 +01:00 |
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bb28ec14ea
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refactor relative reading
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2022-03-12 18:56:15 +01:00 |
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3aa5c8751b
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fix multi mesh models
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2022-03-12 17:36:14 +01:00 |
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dda97e9856
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fix stripheader
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2022-03-12 16:25:04 +01:00 |
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5e276ed38e
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most basic readme
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2022-03-12 00:37:25 +01:00 |
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4876ccf0f4
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fix indexes
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2022-03-12 00:32:08 +01:00 |
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3649ffd9b2
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better vertex indices
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2022-03-12 00:08:50 +01:00 |
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88bcdb35e7
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viewer wip
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2022-03-11 20:29:11 +01:00 |
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